Daiki Yamada

Daiki Yamada is a U.A. Student and a member of class 1-A.

Appearance
[Any information about your appearance/costumes here]

Personality
Daiki is inteligent, timid and somewhat shy man. Since young age he always was the smartest kid in the room and that paired with his rather dangerous quirk in his younger years. (He on accident shocked a kid that was trying to bully him so since that day he was not exactly popular).

His experiences in school make him into bit of a loner, never having anything common with other kids. Except one thing. His adoration and respect for pro-heroes. As a small kid, he wasnt very strong or brave, scared of hurting someone with his quirk and because his parents were pushing him more towards academical future, he almost gave up on becoming a hero. But when he saw Chargebolt on TV, his dream was reignited. Later on Creati cemented the idea that smart heroes can work.

As a student now Daiki is very determined and diligent student that takes his training very seriously. He is also slowly becoming more social, always trying to improve on his shortcomings and now when he is finding actual friends, very caring about them. He does not like bullies or overly rude people and he does sometimes see himself as superior to them. But his biggest issue is his tendency to overthink stuff and not being able to make quick decisions and his fear of hurting others. He is also big fan of European Heavy Metal, good movies and books.

Abilities
Fighting Style: Daiki prefers staying at mid to long range, focusing mostly on hindering movements, trapping opponents with metal etc. He is able to use electrify metal into makeshift tasers, nets or other tools. If need arises, he is not opposed to use metal as projectiles. He is able to use lighting as means of attack but he is not confident enough in his ability to make it non-lethal so its usually last resort. In close combat his preferred style is targeting pressure points with small doses of electricity, causing ceasing and cramping of muscles and numbing nerves in limbs temporarily.

High Inteligence and scientific knowledge: Daiki is one of the more outstanding students in terms of academical results. He is always willing to help and offer advice to others and point out possible improvements on their quirk usage. Even when not asked. It has other detriment, he struggles with quick decision making, being a hurdle in combat scenarios.

Cooking: Since his parents tend to forget themselves at work, Daiki learned to cook. First out of necessity, now as an actual hobby he enjoys. He is together with Feng one of the main users of the kitchen in the dorms 1-A. Daiki always makes sure there are extra portions for other people too. He is pretty good in Japanese cousine and funny enough in dishes of Central Europe.

Technical and Mechanical skills: Daiki is quite good in repairing electronics, knowing how things work and building electronic devices and gadgets in his spare time.

Quirk
Daiki's Quirk is "Electromagnet". This quirk allows Daiki control over electromagnetism. He can magnetize metal objects, move, shape and otherwise manipulate metal, generate electricity and control its voltage and current. He is also able to use existing electricity to boost his own attacks, redirect it or otherwise use for his advantage. In theory and with enough training he should be able to manipulate any waves inside electromagnetic spectrum.

Weakness of this quirk is the immense mental strain that it puts on the user, causing constant headaches. If Daiki looses control or over exerts himself, he can very easily knock himself unconscious. Also the sheer versatility of this power can cause problems in what to actually do. It also makes his hair stand straight up all the time.

EM Sense: Daiki can use this ability to sense various electromagnetic waves and fields. Every person has their own unique field and he keeps a catalogue of all the people he meets. It helps in search and rescue operations, investigations etc. It comes with one massive drawback, if Daiki is not careful, he might run into sensory overload.

Metal Manipulation: Daiki's prefered method of fighting, using metal to immobilize, trap or in other way neutralize threats. He can also use this power for utility, rescue operations or general support. He can directly stop people from moving if they are wearing metal on their body. At least the metal parts themselves. (Kinda like Magneto but on smaller scale. No lifting bridges or stadiums)

Electric Manipulation: Either by utilizing the connection between magnetism and electricity, generating it or simply using existing source, Daiki is able to manipulate, control, amplify and release electricity. Rarely used from fear of loosing control and hurting, potentially killing someone. But thanks to the advice and training under Ojiro, Daiki is slowly starting to tap into the more destructive part of his power. He can also temporarily gather electricity from his surroundings, enhancing his various quirk powers.

Numbing Strikes: Daiki utilizes low voltage electricity in his fingers and palms to numb and jolt muscles of his opponent in hand to hand combat. Can either cause muscles to contort or temporarily sever control of a limb.

Magnetic Repulse: Daiki releases strong repulsive force from his body to push back objects or opponents. He can better control the direction if in his suit that has strips of metal on key places to help with precision.

Electro Net: Several small metal objects (usually spiked studs on his suit) are arranged to create a net connected with electricity to trap and immobilize.

Magnetic Pull: Daiki can attempt to pull himself towards heavy metal objects for improved movement, to dodge or to get somewhere quicker.

Magnetic Glide: In training phase, have not done successfully so far.

Super Moves
Rail Gun: Utilizing his left gauntlet, Daiki fires a small projectile with such a speed that it turns into ball of plasma flying at speeds up to Mach 7, burning and penetrating almost anything it hits. Its his most devastating form of attack with very limited number of uses. Can be further boosted with extra electricity from external source.

Gauss Gun Shot: Using his right gauntlet, Daiki can fire weaker but more controllable ranged attacks. Due to lower power output he can use it more reliably, mostly only limited by the amount of ammunition.

Shocking Prison: Daiki uses various metal debris to create a cocoon or a cage around his opponent and then electrifying it to knock his opponent out cold.

Equipment

 * His hero suit provides several tools to help with usage of his quirk. Metal wire is woven through the suit to provide more directional control over the repulse power.


 * Gauntlets: Each gauntlet house different firing mechanism powered by electricity Daiki generates, left hand houses more powerful Railgun while right hand houses more precise and less demanding Gauss Gun.


 * Battery packs: His shoulder guards and spine armor hide several high capacity batteries that store excess energy or can be directly charged from outside sources to be used for enhancing of his powers


 * Visor: Specially devised visor that helps with filtering different electromagnetic frequencies for his EM Sense.


 * Fast Acting Painkillers: In a pouch on his belt Daiki stores special painkillers devised by Togo Erlkin. They are used in emergency situation when Daiki overexerts his brain and needs to be at least remotely functional.


 * Spiked Studs: On certain parts of his hero suit is series of detachable metal spikes that can be used in various ways. As components for his Electro Net or as darts that can be electrified if needed.


 * Boots: Soles of his boots have metal studs and plates in them to help with channeling his quirk to hopefully achieve ability to repel himself into gliding state in the future

Battles & Events
Sports Festival Round One: Daiki Yamada and Temo Rodriguez vs Myriad Mercury and Sano Takeji: Daiki was able to neutralise Myriad right away due to him using his nanites to stop him from moving. He was then able to block a big catapult attack devised by Sano Takeji, effectively knocking Sano out of the ring. Unfortunately Myriad was able to move the ground and make Daiki to loose his footing, knocking him out of bounds. After failed attack by Temo, team Daiki-Temo was eliminated first round.

Family

 * Yuka Yamada: Daiki has close relationship with his mother. He respects her very much as a scientist and she is the one that sparked his love for reading. She is very worried about his safety but is also the one that is more supportive of his choice to become a professional hero. She also enjoys pestering him about getting a girlfriend. Daiki finds it very hard to keep making her worry about him
 * Jin Yamada: Daiki has much more friendlier kind of relationship with his father. Their shared love of electronics and robotics created very close bond between the two and its usually his father that is more against Daiki's chosen path. And always the first one to try to pull him out from school if danger happens.

Friends

 * Kumao Lindstrom: First friend that Daiki made in 1-A. When Kumao falls asleep where he shouldnt have, its usually Daiki that is the one that goes searching with casserole full of freshly cooked meat to summon the bear boy back. They share love for heavy music and Daiki is comfortable sharing more personal stuff with Kumao
 * Temo Rodriguez: Support Department student that Daiki was paired with for Sports Festival. Sharing similar quirks and interests, Daiki quickly clicked with Temo, staying friends even after the festival. Daiki also worked closely with Temo on his hero suit and sometimes spends time with him after school. Fengxian Adams: Daiki deeply respects Feng for her cooking skills, martial art skills but most importantly for her willingness to give advice, help others and sense of humor. Admittedly it took a while since they started talking more regularly but their relationship started improving more after being in the same internship.
 * Kaede Nagamine: The goo boy of 1-A is curious one for Daiki. He finds him very amusing but also kinda goofy. Kaede's funny side and no fear in talking about stupid ideas out loud is rather inspiring for Daiki who completely lacks the confidence for such a things so he is glad for someone as Kaede to be around.

Romantic

 * Akane Tsukiko: Late addition to the school and class 1-B, Akane caught Daiki's interest early on. Curious, caring, inteligent and overall sweet girl caused bit of a confusion for the 1-A student. Over relatively short time he developed a crush on the fiery wolf girl and after another loss at her hands on the DDR machine he build up confidence to ask her out.

Trivia

 * Daiki seriously dislikes Nikko. Her attitude and constant yelling and rather mean behavior towards other students rubs him in all the wrong way. He is done with her shit.
 * He also still has rather hard time processing Sports Fest. Fear he felt that day is something that drove him to intern under combat hero, to not feel that way anymore

Quotes

 * (To Person) "Quote here" [Link to episode here]

Site Navigation
Related Pages:


 * Class 1-A